protected void METHOD_1 ( TYPE_1 state ) { super . METHOD_1 ( state ) ; if ( state instanceof TYPE_2 ) { TYPE_2 VAR_1 = ( ( TYPE_2 ) ( state ) ) ; super . METHOD_1 ( VAR_1 . METHOD_2 ( ) ) ; METHOD_3 ( VAR_1 . METHOD_4 ( ) ) ; } else { super . METHOD_1 ( state ) ; METHOD_3 ( new TYPE_3 ( ) ) ; } }

protected void METHOD_1 ( TYPE_1 state ) { if ( state instanceof TYPE_2 ) { TYPE_2 VAR_1 = ( ( TYPE_2 ) ( state ) ) ; super . METHOD_1 ( VAR_1 . METHOD_2 ( ) ) ; METHOD_3 ( VAR_1 . METHOD_4 ( ) ) ; } else { super . METHOD_1 ( state ) ; METHOD_3 ( new TYPE_3 ( ) ) ; } }
