





'''simple docstring'''

import heapq





def lowerCamelCase		(  __lowerCamelCase				:					Dict      , __lowerCamelCase				:					Any      , __lowerCamelCase				:					Tuple					)		->Union[str, Any]:
    _SCREAMING_SNAKE_CASE             =    [(0, start)]  # cost from start node,end node
    _SCREAMING_SNAKE_CASE             =    set()
    while heap:
        ((_SCREAMING_SNAKE_CASE)       , (_SCREAMING_SNAKE_CASE))             =    heapq.heappop(__lowerCamelCase					)
        if u in visited:
            continue
        visited.add(__lowerCamelCase					)
        if u == end:
            return cost
        for v, c in graph[u]:
            if v in visited:
                continue
            _SCREAMING_SNAKE_CASE             =    cost + c
            heapq.heappush(__lowerCamelCase      , (next_item, v)					)
    return -1


lowercase_			       =				{
    """A""": [["""B""", 2], ["""C""", 5]],
    """B""": [["""A""", 2], ["""D""", 3], ["""E""", 1], ["""F""", 1]],
    """C""": [["""A""", 5], ["""F""", 3]],
    """D""": [["""B""", 3]],
    """E""": [["""B""", 4], ["""F""", 3]],
    """F""": [["""C""", 3], ["""E""", 3]],
}
lowercase_			       =				{
    """B""": [["""C""", 1]],
    """C""": [["""D""", 1]],
    """D""": [["""F""", 1]],
    """E""": [["""B""", 1], ["""F""", 3]],
    """F""": [],
}
lowercase_			       =				{
    """B""": [["""C""", 1]],
    """C""": [["""D""", 1]],
    """D""": [["""F""", 1]],
    """E""": [["""B""", 1], ["""G""", 2]],
    """F""": [],
    """G""": [["""F""", 1]],
}

lowercase_			       =				dijkstra(G, """E""", """C""")
print(short_distance)  # E -- 3 --> F -- 3 --> C == 6

lowercase_			       =				dijkstra(Ga, """E""", """F""")
print(short_distance)  # E -- 3 --> F == 3

lowercase_			       =				dijkstra(Ga, """E""", """F""")
print(short_distance)  # E -- 2 --> G -- 1 --> F == 3

if __name__ == "__main__":
      import doctest

      doctest.testmod()










'''simple docstring'''

def lowerCamelCase		(  __lowerCamelCase				:					float      , __lowerCamelCase				:					float      , __lowerCamelCase				:					float					)		->list[int]:
    if hue < 0 or hue > 360:
        raise Exception("""hue should be between 0 and 360"""					)

    if saturation < 0 or saturation > 1:
        raise Exception("""saturation should be between 0 and 1"""					)

    if value < 0 or value > 1:
        raise Exception("""value should be between 0 and 1"""					)

    _SCREAMING_SNAKE_CASE             =    value * saturation
    _SCREAMING_SNAKE_CASE             =    hue / 60
    _SCREAMING_SNAKE_CASE             =    chroma * (1 - abs(hue_section % 2 - 1					))
    _SCREAMING_SNAKE_CASE             =    value - chroma

    if hue_section >= 0 and hue_section <= 1:
        _SCREAMING_SNAKE_CASE             =    round(255 * (chroma + match_value)					)
        _SCREAMING_SNAKE_CASE             =    round(255 * (second_largest_component + match_value)					)
        _SCREAMING_SNAKE_CASE             =    round(255 * (match_value)					)
    elif hue_section > 1 and hue_section <= 2:
        _SCREAMING_SNAKE_CASE             =    round(255 * (second_largest_component + match_value)					)
        _SCREAMING_SNAKE_CASE             =    round(255 * (chroma + match_value)					)
        _SCREAMING_SNAKE_CASE             =    round(255 * (match_value)					)
    elif hue_section > 2 and hue_section <= 3:
        _SCREAMING_SNAKE_CASE             =    round(255 * (match_value)					)
        _SCREAMING_SNAKE_CASE             =    round(255 * (chroma + match_value)					)
        _SCREAMING_SNAKE_CASE             =    round(255 * (second_largest_component + match_value)					)
    elif hue_section > 3 and hue_section <= 4:
        _SCREAMING_SNAKE_CASE             =    round(255 * (match_value)					)
        _SCREAMING_SNAKE_CASE             =    round(255 * (second_largest_component + match_value)					)
        _SCREAMING_SNAKE_CASE             =    round(255 * (chroma + match_value)					)
    elif hue_section > 4 and hue_section <= 5:
        _SCREAMING_SNAKE_CASE             =    round(255 * (second_largest_component + match_value)					)
        _SCREAMING_SNAKE_CASE             =    round(255 * (match_value)					)
        _SCREAMING_SNAKE_CASE             =    round(255 * (chroma + match_value)					)
    else:
        _SCREAMING_SNAKE_CASE             =    round(255 * (chroma + match_value)					)
        _SCREAMING_SNAKE_CASE             =    round(255 * (match_value)					)
        _SCREAMING_SNAKE_CASE             =    round(255 * (second_largest_component + match_value)					)

    return [red, green, blue]





def lowerCamelCase		(  __lowerCamelCase				:					int      , __lowerCamelCase				:					int      , __lowerCamelCase				:					int					)		->list[float]:
    if red < 0 or red > 255:
        raise Exception("""red should be between 0 and 255"""					)

    if green < 0 or green > 255:
        raise Exception("""green should be between 0 and 255"""					)

    if blue < 0 or blue > 255:
        raise Exception("""blue should be between 0 and 255"""					)

    _SCREAMING_SNAKE_CASE             =    red / 255
    _SCREAMING_SNAKE_CASE             =    green / 255
    _SCREAMING_SNAKE_CASE             =    blue / 255
    _SCREAMING_SNAKE_CASE             =    max(__lowerCamelCase      , __lowerCamelCase      , __lowerCamelCase					)
    _SCREAMING_SNAKE_CASE             =    value - min(__lowerCamelCase      , __lowerCamelCase      , __lowerCamelCase					)
    _SCREAMING_SNAKE_CASE             =    0 if value == 0 else chroma / value

    if chroma == 0:
        _SCREAMING_SNAKE_CASE             =    0.0
    elif value == float_red:
        _SCREAMING_SNAKE_CASE             =    60 * (0 + (float_green - float_blue) / chroma)
    elif value == float_green:
        _SCREAMING_SNAKE_CASE             =    60 * (2 + (float_blue - float_red) / chroma)
    else:
        _SCREAMING_SNAKE_CASE             =    60 * (4 + (float_red - float_green) / chroma)

    _SCREAMING_SNAKE_CASE             =    (hue + 360) % 360

    return [hue, saturation, value]






def lowerCamelCase		(  __lowerCamelCase				:					list[float]      , __lowerCamelCase				:					list[float]					)		->bool:
    _SCREAMING_SNAKE_CASE             =    abs(hsv_a[0] - hsv_a[0]					) < 0.2
    _SCREAMING_SNAKE_CASE             =    abs(hsv_a[1] - hsv_a[1]					) < 0.002
    _SCREAMING_SNAKE_CASE             =    abs(hsv_a[2] - hsv_a[2]					) < 0.002

    return check_hue and check_saturation and check_value



