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Runtime error
GitLab CI
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Commit
·
f5202db
1
Parent(s):
24f78c1
Update game build from GitLab CI
Browse files
server/AudioTranscriber.py
CHANGED
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@@ -31,7 +31,7 @@ class AudioTranscriber(threading.Thread):
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self.audio_queue = audio_queue
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self.action_queue = text_queue
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self.daemon = True # Thread will exit when main program exits
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self.max_buffer_size =
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self.language = language
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self.confidence_threshold = confidence_threshold
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self.buffer: List[io.BytesIO] = []
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self.audio_queue = audio_queue
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self.action_queue = text_queue
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self.daemon = True # Thread will exit when main program exits
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self.max_buffer_size = 4
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self.language = language
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self.confidence_threshold = confidence_threshold
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self.buffer: List[io.BytesIO] = []
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server/static/godot/index.html
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@@ -97,7 +97,7 @@ body {
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<script src="index.js"></script>
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<script>
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const GODOT_CONFIG = {"args":[],"canvasResizePolicy":2,"ensureCrossOriginIsolationHeaders":false,"executable":"index","experimentalVK":false,"fileSizes":{"index.pck":
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const GODOT_THREADS_ENABLED = false;
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const engine = new Engine(GODOT_CONFIG);
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<script src="index.js"></script>
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<script>
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const GODOT_CONFIG = {"args":[],"canvasResizePolicy":2,"ensureCrossOriginIsolationHeaders":false,"executable":"index","experimentalVK":false,"fileSizes":{"index.pck":870464,"index.wasm":35376909},"focusCanvas":true,"gdextensionLibs":[]};
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const GODOT_THREADS_ENABLED = false;
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const engine = new Engine(GODOT_CONFIG);
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server/static/godot/index.pck
CHANGED
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Binary files a/server/static/godot/index.pck and b/server/static/godot/index.pck differ
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server/static/index.html
CHANGED
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@@ -114,7 +114,7 @@
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}
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// Start recording in intervals
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const chunkInterval =
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setInterval(() => {
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if (mediaRecorder.state === 'recording') {
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mediaRecorder.stop()
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}
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// Start recording in intervals
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const chunkInterval = 700 // Chunk duration in milliseconds
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setInterval(() => {
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if (mediaRecorder.state === 'recording') {
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mediaRecorder.stop()
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