feat(powerups): add infinite ammo powerup mechanics and UI integration a646668 Codex CLI commited on Aug 24, 2025
feat: Implement dynamic fire-rate powerups and enemy behavior updates 5cf582c Codex CLI commited on Aug 24, 2025
feat(enemies, waves): add golem enemy with specific behaviors, health orbs, and projectile mechanics 1f43352 Codex CLI commited on Aug 24, 2025
feat(world): switch tree materials to simpler Lambert shading for performance optimization 09a3a37 Codex CLI commited on Aug 22, 2025
feat(hud): implement hitmarker functionality with visual feedback on enemy hits fe3647a Codex CLI commited on Aug 21, 2025
feat(shaman): add shaman enemy type with fireball + teleport; refactor enemy typing; improve visuals, aim, and portal FX\n\n- Add shaman enemy (hood, cape, staff, glowing eyes)\n- Fireball projectile: glow, ring, light, flicker; faster speed\n- Aim fix: target camera, update world matrices, prevent reversed shots\n- Teleport: more frequent, portal FX at depart/arrive\n- Refactor enemies to be type-aware (orc/shaman)\n- Waves: spawn 1 shaman per wave\n- Track player velocity for future prediction\n- Add portal FX system fd12cd0 Codex CLI commited on Aug 20, 2025